David Miranda
| Dev Blog
15 julio 2013
Unity - Hard texture blend
Cool masked blend by vertex color with underwater shading support. It mixes uo to 5 textures with its normal maps. Blending hardness can be tweaked.
1 comentario:
Unknown
21 nov 2013, 19:12:00
hi this is great stuff, do you have some kind of code example for this?
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hi this is great stuff, do you have some kind of code example for this?
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