After 2 weeks of absolute pain with this
guy, finally got this working. A very useful starting point has been
Simon Wallner's implementation and
Martinsh' (based in Wallner).
For my version, I fixed the duskfall colors and changed the sun shape for a smoother one.
Some examples with different Mie and Rayleigh coefficients and Sun positions:
Added a first aproximation to cirrus lighting:
impressive.
ResponderEliminarAwesome
ResponderEliminarAwesome!
ResponderEliminarGreat work you should upload the example maps/assets.
ResponderEliminaramazing work I'd be interested on seeing the expression for this.
ResponderEliminarVery good work, is it a post process ?
ResponderEliminarNo, its made in the scene materials :/
Eliminar