30 marzo 2013

TriAce BRDF for Unity (Iteration 2)


Improvements:

  • Specular modulated with shadows
  • IBL. Replaces NdotL with convoluted cubemap
  • Blurred reflections. Blur depends on roughness
  • Added tweakable parameters at runtime to the GUI
  • View dependent roughness
  • Parallax version
  • Alpha test version


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