18 enero 2011

Relief Mapping

I should call it AWESOME MAPPING!
Here goes the most hard Shader of my collection. Credits goes to ATI, Nvidia, Ben Cloward and to Christopher "IndependentSoul" Schiefer for the Camera Vector x (1, -1, 1) trick.




Using this technique... the result is awesome:









Go to picasa album and <-- -->

Using with decals:


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